using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class script1 : MonoBehaviour { public InputField num1,num2; public Button btn; public Text btn_text; public void comparenum() { int a1 = int.Parse(num1.text); int a2 = int.Parse(num2.text); if(a1 > a2) { //btn.text = "大於"; btn_text.text = "大於"; //GameObject.Find("ButtonCompare").GetComponentInChildren().text = "大於"; } else if(a1 < a2) { btn_text.text = "小於"; } else if(a1 == a2) { btn_text.text = "等於"; } } }