void OnGUI() { GUI.Box(new Rect(15, 15, 150, 70), ""); GUI.Label(new Rect(25, 25, 130, 30), output); if (num == 0 || output=="遊戲結束") { if (GUI.Button(new Rect(25, 45, 130, 30), "try again(Y/N)?")) { UnityEngine.SceneManagement.SceneManager.LoadScene(0); } } }