#include using namespace std; /* run this program using the console pauser or add your own getch, system("pause") or input loop */ //struct struct Circle { double radius; double girth; double area; }; //function(struct variable) double myGirth(struct Circle c1) { double r1 = c1.radius; return 2*3.14149*r1; } //function(struct variable) double myRadius(struct Circle * c1) { c1->radius = 10.5; return c1->radius; } //function(struct variable) double setArea(struct Circle * c1) { double r1 = c1->radius; c1->area = 3.14149*r1*r1; return c1->area; } //function(struct variable) void setData(struct Circle * c1, double r1) { c1->radius = r1; c1->girth = 2*3.14149*r1; c1->area = 3.14149*r1*r1; } //...................... int main(int argc, char** argv) { //1. struct Circle cir1; cir1.radius = 2.5; cir1.area = myGirth(cir1); cout<<"r = "<