using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEditor; public class cs01 : MonoBehaviour { public void gotoScene1() { SceneManager.LoadScene("s1"); } public void gotoScene2() { SceneManager.LoadScene("s2"); } public void gotoScene3() { SceneManager.LoadScene("s3"); } public void myQuit() { Application.Quit(); EditorApplication.isPlaying = false; } }