using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class cs01 : MonoBehaviour { public Slider s1; float n1; public Text t1; // 幀動畫 void Update() { //取得slider滑動桿的值 n1 = s1.value; //旋轉幀動畫 this.gameObject.transform.Rotate(0, n1, 0, Space.Self); } public void onSliderChange() { t1.text = n1.ToString("0.00"); //顯示數字的格式0.00 } }